How to use digital modeling and additive manufacturing in traditional sectors: CRAFT4.0 case studies

The project CRAFT4.0 aims to facilitate access to additive manufacturing technology to traditional manufacturing sectors, including furniture and habitat.

The main objective is to improve the digital skills of artists and artisans who want to train and acquire new skills in digital modeling and additive manufacturing, as 3D printing.

A training program will be developed to acquire technical knowledge (2D / 3D CAD, Blender 3D, Tinkercad 3D Modeling, etc.) and also skills of strategic nature (entrepreneurship, marketing, use of ICTs in manufacturing, etc.). The training material will be implemented in an interactive e-learning platform and it will be available in 4 languages.

As part of the training material, CENFIM has created three case studies that are the following:

  • Baby Mug by Eric Conejo.
    Eric explains the process of designing for a well-known brand as Tous, as well as for a target as special as children: what are the phases that followed, what must be taken into account to respect the corporate identity of the brand and above all, the design changes arising from the needs of babies.
  • Air purifier by Nuno Neves.
    FICEP S3, the company from Nuno Neves, has redesigned a large product into a smaller one: an air purifier for our homes, so necessary these days with the coronavirus situation. The AMS mini helps us to clean the air of spaces and release almost 100% of all pathogens that are active in the air collected by the system. The result is the same air, but dry and sterilized.
  • Wooden Spoon by Valenti Garcia.
    Valenti presents the approach to a product as handcrafted as a wooden spoon, based on innovation in prototyping. Using 3D printing to quickly materialize his ideas, he explains how this greatly facilitated and accelerated the acceptance by the client of the final design.

 

You can read more about the project on the website: https://craftproject.eu/